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mordheim

Mordheim is a tabletop game published by Games Workshop in 1999. It is a skirmish variant of the company's Warhammer Fantasy game but set on a warband or "skirmish" scale. Mordheim was designed by Alessio Cavatore, Tuomas Pirinen and Rick Priestley. Besides being a typical miniature skirmish game, Mordheim also features a campaign system. Warbands gain experience and equipment as the campaign progresses, in a similar nature to role-playing games.

The game is set in the Empire city of Mordheim, from Imperial Year 1999, some 500 years before the present day in the Warhammer Fantasy time line. The game is set during a time of chaos and civil war in the Empire after a comet struck the city of Mordheim destroying it and scattering a material called wyrdstone throughout the ruins. Mercenary warbands from all over the warhammer world battle with one another for the wyrdstone.

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