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Games like miegakure

miegakure

Miegakure is an in-development puzzle-platform video game by Marc ten Bosch set in a world with four spatial dimensions. Since rendering true four-dimensional (4D) space to a screen is impossible, the game instead renders a three-dimensional (3D) slice of its world. Players can change the dimensions used to create the slice and move within the slice, thereby enabling them to move throughout the 4D world. The game has many puzzles that are impossible to solve in a 3D world, but are solvable in the game's 4D world.

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