Lists

Picture of a book: The Final Empire
Picture of a book: The Subtle Knife
Picture of a book: The Amber Spyglass
Picture of a book: Leviathan Wakes
Picture of a book: Skulduggery Pleasant
Picture of a book: The Truth
Picture of a book: Murder on the Orient Express
Picture of a book: Pyramids
Picture of a book: mistborn: the hero of ages
Picture of a book: Anansi Boys
Picture of a book: The Ocean at the End of the Lane
Picture of a book: Small Gods
Picture of a book: Going Postal
Picture of a book: Equal Rites
Picture of a book: Hogfather
Picture of a book: Thud!

28 Books

Books to read

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The Final Empire

Brandon Sanderson
I can't remember being this violently conflicted about a book in quite some time. There are some areas where it's just so well done, with the author absolutely nailing it, and then others where I found myself grinding my teeth in frustration. I'm going to abandon my usual practice of writing short, pithy reviews and just drunkenly ramble on a few things here. (Still no spoilers, though.) That OK with y'all?Language. About two and a half chapters into this book, I found myself asking, "Why does this feel like a kids' fantasy book?" It wasn't the subject material or the plot, both of which are much more sophisticated than Harry Potter and his ilk. While I would feel perfectly comfortable having a 12-year old read this PG13-violent and utterly asexual book, I don't feel as though it's necessarily written for tweens. Finally it occurred to me: it's the language. This book is one of the most simply written books I've ever read, using only the most basic vocabulary. That isn't a bad thing, as I'd rather read something direct and simple than something flowery and overwritten, but Sanderson's language is so simple here that it's almost as if he's drawing with the Crayola 16-set when other authors have the big 64. (One notable exception: having apparently become recently enamored of the word, he uses maladroitly at least three times. Maybe he was jamming some Weezer while he wrote.) I haven't read any of his other works (yet; Mistborn #2 is on deck), but I have to assume this simplicity is by conscious choice, and it's an interesting choice at that. I'm just not sure yet how I feel about it.One language choice that I am sure how I feel about is Sanderson's decision to have his characters speak good old American English. The narration is similarly plainspoken, with a fair amount of American slang thrown in, rather than the twee, faux-Elizabethan style of a lot of fantasy authors. I like the approach. One of the most time-honored fantasy tropes is having all the characters thee and thou each other, with a few ne'er did yon stars of Yomama glimmer so resplendently, my suzerain for good measure. And I can handle that stuff, having been weaned on Tolkien and everything that came after, but I found Sanderson's decision to move away from that convention refreshing. I interpreted it as Sanderson saying, "The unspoken assumption here is that this book has been translated from whatever languages they speak on this made-up world, so why translate it to anything other than what is most understandable and comfortable for you to read? To couch this story in funky language is to insult your imagination by implying that you need that in order to realize you're reading a fantasy novel."Setting and Plot. The setting is a typical high fantasy world - feudal-style nobility and peasantry; shadowy, powerful priesthood; mysterious evil lord, etc. - with some odd, almost steampunk flourishes thrown in. There are wristwatches. Men's formal wear is described as something more like Victorian coat and tails than medieval garb. Magic in this world is fueled by elemental and alloyed metals, which are described rather exactly, using percentages. It's a unique and interesting blend.The basic plot is about as stock as it gets. If you're familiar with the Star Wars films, the Harry Potter or Percy Jackson books, Eragon, the Dragonriders of Pern trilogy, Dune, Ender's Game, or any one of about a million other works, please play Mad Libs with me:Dear [kid with weird name], I know you are only a [farmer / orphan / urchin / child of a minor noble], and this will be hard for you to accept, but you [have Great Powers / are the Chosen One / insert name of funky power here]. You are the only one who can [save the world / save the universe / defeat the Empire / restore order to the Force / kill the Big Boss]. Luckily, even though you just learned your destiny fifteen minutes ago, you will make up for lost time by quickly becoming better than anyone in the history of ever at [Quidditch / dragon riding / sandworm riding / Allomancy]. Any questions?Needless to say, the book's plot could have been a ticket to Hack City, but it really isn't. Vin's growth and development are handled well.Exposition. This is a fantasy book for the video game generation. By that, I mean that the book follows the general path of a first person RPG:1) Introduction to the world and the main characters2) A few early levels whose only apparent purpose is to teach the player how to use the buttons3) Quests of increasing difficulty, with progressive reveals of the Big Plot4) Fight with the Main Boss, including the inevitable twist5) Denouement and teaser for the next installment.Not that that's a bad thing! But I was really surprised at the way Allomancy (the main "magic" in this world) was laid out. In the two towering fantasy/sci-fi works of the 20th century, The Lord of the Rings and Dune, the supernatural elements of the story operated behind a sort of curtain or screen. The One Ring in LotR and the spice Melange in Dune both held great, mysterious powers, but the specific effects and extent of those powers were seen only in fits and flashes, and never understood completely by the characters or the reader. In contrast, fairly early in this book, Kelsier takes Vin on a practice run where he explains how her powers work and what their advantages and limitations are, using plain language and real-world physics, and lets her fly and mess around and just generally exult in her magic. It left me, the reader, as well as Vin the character, feeling that even if we didn't understand this magic perfectly right now, we might at some point in the future, which was a very different feel.OK, after enough rambling about things I feel ambivalently about, let's wrap up with one big win and one big fail:WIN: Brandon Sanderson can write the hell out of an action scene. (And since the final quarter of this book is pretty much all action, playing directly into Sanderson's strengths, it kicks all kinds of ass.) The fights in this book are gut-wrenching without being overly gory, and the chases and sneaks are heart-stopping as well. Perfect combination of pace and detail. Amazing. Possibly the best I've ever read from an author in this genre, and if he's able to do that so effortlessly, so early in his career, it gives me hope that he can fix...FAIL: ...the dialogue. In spite of being favorably disposed due to the use of informal American English, I eventually found the dialogue here really clunky. Everyone is too wordy. Everyone says one sentence too many. Over and over again, I found myself going, "Real people don't talk like this" and especially, "Real people who are supposed to be close friends don't talk anything like this to each other." Seriously, think of how you talk to your best friends in private, then compare it to this book. In addition, there was always that odd feeling of unneeded exposition, as if the characters were talking half to each other and half to the reader. It was unfortunate, especially in contrast to how slick and fast-moving and just plain awesome a lot of the other writing was.All in all, this was a fun, kinetic read...with a few holes in it. It builds, it explodes, and the ending is really good. If half-stars were allowed, this would have been a 3 1/2. Good stuff.Also, here are my (spoiler-free, suitable as previews) reviews of the second and third books in the series, if you enjoyed this one!
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Anansi Boys

Neil Gaiman
I laughed out loud. While reading. In a Japanese rice bowl joint. Okay, so maybe it was more of a chortle, but it was definitely out loud. And more than just the once. Patrons quietly minding their own business while slogging through their Number Three Specials With Extra Tokyo Beef would be startled into wakefulness to see me - chopsticks in one hand, book in the other - as my grizzled maw broke forth with guffaws and irrepressible smiles.Really, Anansi Boys may be the first thing I've read from Neil Gaiman that I liked. I never got into Sandman (though I'm told I should have persevered). I never finished American Gods (though I'm told I should have persevered). I never finished 1602 (despite guessing that I should have persevered).Still, not only did I like it but I loved it. Enough that I gave my copy to someone else to read and purchased a second copy for another friend. And I'm certain they'll want to do similar things with the book.Anansi Boys is at all times funny, adventurous, and charming. And several other over-used adjectives. In fact, Anansi Boys may be the prototype from which overused adjectives should have come - before they were overused. I'm not sure that Anansi Boys is great literature and I'm not sure that it isn't. What I am certain of beyond any shadow of doubtfulness is that Anansi Boys may be the most fun I have ever had reading a novel.There may be others that I enjoyed more but my experience of this book was such that it pushed (if even momentarily) all other books from my mind. Someone on the back suggests that the book will make you love and be grateful for spiders. Critics and the things they say, huh? Well, I don't love spiders, but dang was this book good.The end.p.s. Anyone thinking of reading Blue like Jazz or Against Christianity or something by Karl Barth should definitely read this first. 'Cuz I mean what if you died after finishing the next book on your queue? It would be an all time tragedy to have wasted hours reading Donald Miller when there is something like Anansi Boys out there. Plus, it's just as spiritual.
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Going Postal

Terry Pratchett
Arch-swindler Moist Van Lipwig never believed his confidence crimes were hanging offenses - until he found himself with a noose tightly around his neck, dropping through a trapdoor, and falling into...a government job?By all rights, Moist should have met his maker. Instead, it's Lord Vetinari, supreme ruler of Ankh-Morpork, who promptly offers him a job as Postmaster. Since his only other option is a nonliving one, Moist accepts the position - and the hulking golem watchdog who comes along with it, just in case Moist was considering abandoning his responsibilities prematurely. Getting the moribund Postal Service up and running again, however, may be a near-impossible task, what with literally mountains of decades-old undelivered mail clogging every nook and cranny of the broken-down post office building; and with only a few creaky old postmen and one rather unstable, pin-obsessed youth available to deliver it. Worse still, Moist could swear the mail is talking to him. Worst of all, it means taking on the gargantuan, money-hungry Grand Trunk clacks communication monopoly and its bloodthirsty piratical head, Mr. Reacher Gilt.But it says on the building Neither Rain Nor Snow Nor Glom of Nit...Inspiring words (admittedly, some of the bronze letters have been stolen), and for once in his wretched life Moist is going to fight. And if the bold and impossible are what's called for, he'll do it - in order to move the mail, continue breathing, get the girl, and specially deliver that invaluable commodity that every human being (not to mention troll, dwarf, and, yes, even golem) requires: hope.

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Picture of a book: The Light Fantastic
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The Light Fantastic

Terry Pratchett
Reading Sir Terry Pratchett’s Discworld series makes me smile. Because of his writing I invented the "Smile-O-meter" which measures smiles per book. Pratchett always scores high.Three years after Terry Pratchett published The Color of Magic, the first Discworld book, he published the second, The Light Fantastic, having decided convincingly that this was a worthwhile project.Though the action in The Light Fantastic takes over immediately following the events in the first book, Rincewind has fallen off of the edge of the world, this novel seems to gather momentum from a good but somewhat shaky start and proceed with a comic authority. While The Colour of Magic could have been a funny stand alone, Pratchett’s entry with The Light Fantastic seems to usher in a certainty that the Discworld as a multiverse, as a literary institution, has begun and with no end in sight.Actually, I suppose he could have written a third, making the obligatory trilogy and then moving on to something else, but Pratchett wraps up his story tidily and leaves the fertile soil of Discworld as a fun idea from which more books can be written. (There are over 50 works in publication, and the series is a phenomenon with over 80 million novels sold and in 37 languages. Pratchett himself was knighted in 2009).So what is all the fuss about? Our heroes Rincewind and Twoflower go on an adventure to save the world, or try to, or accidentally end up in all the right places, or something. The real hero of the novel, and of the series, is Pratchett himself. It is his narration that amuses, cajoles, and encourages laughter and that keeps the reader’s attention. Playfully, and with wry English humor, Pratchett weaves a fun fantasy story with references to Biblical, classical, and mythical themes as well as modern subjects like Conan the Barbarian.It is simply, a lot of fun. And produces smiles.