Lists

Picture of a book: A Memory of Light
Picture of a book: Elantris
Picture of a book: The Gathering Storm
Picture of a book: A Crown of Swords
Picture of a book: Winter's Heart
Picture of a book: Knife of Dreams
Picture of a book: by grace and banners fallen: prologue to a memory of light
Picture of a book: The Path of Daggers
Picture of a book: Crossroads of Twilight
Picture of a book: Lord of Chaos
Picture of a book: The Fires of Heaven
Picture of a book: Towers of Midnight
Picture of a book: The Shadow Rising
Picture of a book: New Threads in the Pattern: The Great Hunt, Part 2
Picture of a book: The Dragon Reborn
Picture of a book: The Great Hunt

18 Books

Completed Books I liked

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Picture of a book: The Bonehunters
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The Bonehunters

Steven Erikson
The Seven Cities Rebellion has been crushed. Sha'ik is dead. One last rebel force remains, holed up in the city of Y'Ghatan and under the fanatical command of Leoman of the Flails. The prospect of laying siege to this ancient fortress makes the battle-weary Malaz 14th Army uneasy. For it was here that the Empire's greatest champion Dassem Ultor was slain and a tide of Malazan blood spilled. A place of foreboding, its smell is of death. But elsewhere, agents of a far greater conflict have made their opening moves. The Crippled God has been granted a place in the pantheon, a schism threatens and sides must be chosen. Whatever each god decides, the ground-rules have changed, irrevocably, terrifyingly and the first blood spilled will be in the mortal world. A world in which a host of characters, familiar and new, including Heboric Ghost Hands, the possessed Apsalar, Cutter, once a thief now a killer, the warrior Karsa Orlong and the two ancient wanderers Icarium and Mappo, each searching for such a fate as they might fashion with their own hands, guided by their own will. If only the gods would leave them alone. But now that knives have been unsheathed, the gods are disinclined to be kind. There shall be war, war in the heavens.And the prize? Nothing less than existence itself...Here is the stunning new chapter in Steven Erikson magnificent 'Malazan Book of the Fallen' - hailed an epic of the imagination and acknowledged as a fantasy classic in the making.
Picture of a book: Midnight Tides
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Midnight Tides

Steven Erikson
After the huge disappointment I had with House of Chains, Midnight Tides brought my love for Malazan Book of the Fallen back magnificently.Midnight Tides marks the fifth book in the Malazan Book of the Fallen series. That’s right, this means that I’m halfway through the series now! Knowing that this is the fifth book in the series, it surprised me at first that instead of continuing the story from everything that has been built in the previous four books, the narrative started its story back to the time before the events in Gardens of the Moon; in a completely new continent with a new conflict and shockingly—with the exception of one character from House of Chains—a completely new set of characters. I mean, this is the fifth book of the series already! Isn’t it crazy that we don’t get to see the majority of the previous four book characters in it? Well, it IS crazy but please don’t be intimidated by this fact. Picture: Scabandari Reigns by Lauren Saint-OngeThe story in Midnight Tides revolved around the conflict between the Tiste Edur race and the Letherii Empire. The Tiste Edur has appeared several times throughout the series but it has never been explored in depth until now. Let me say that I absolutely loved the themes surrounding this installment. Starting from the masterful prologue, Erikson style, I was pleasantly surprised by how the story developed. It took me a bit of time to get used to the new characters, settings, and story, but once the book hit chapter nine, I was hooked and addicted to reading this book. Never have I read a fantasy book that correlates the problems around the social structure in the work with our modern society and politics as well as Erikson did in this book. This was achievable because of the Letherii culture and lifestyle that put wealth and the lust for gold above every priority. I absolutely love reading the themes and social commentaries in this book. Betrayal, greed, avarice, and how deep the corruption money or power can bring; it felt like looking at a reflection of the dark truth in our modern lifestyle in which our ‘greatness’ as a human being is heavily determined by our money and social status.\ \ “To the Letherii, gold was all that mattered. Gold and its possession defined their entire world. Power, status, self-worth, and respect – all were commodities that could be purchased by coin. Indeed, debt bound the entire kingdom. Defining every relationship, the motivation casting the shadow of every act, every decision.”\ \ Great story and themes aside, Erikson also amazed me with his characterizations in this book. Although the book comprised of mostly new characters for the series, it was filled with some of the most well-written character developments within an installment of the series so far. This was evident for one pivotal character whose name I won’t mention and of course, my new beloved and highly entertaining duo, Tehol and Bugg. I’m not kidding, Tehol and Bugg currently sit at my top-tier level of the favorite duo of all time. Their interaction, their relationship, was utterly hilarious and their dynamic banter combined with Ublala Pung makes for one heck of a hilarious entertainment. There was one chapter surrounding these characters where I practically just laugh for the entirety of the chapter. Trust me that this is something incredibly rare for me in reading epic fantasy; I usually just smirk or smile, not laughing.\ \ “And we’re not talking mild snoring, either. Imagine being chained to the floor of a cave, with the tide crashing in, louder, louder, louder—”\ \ One more thing to note is how stunning Erikson’s prose can be in this book. With commentaries and self-contemplation on social structure, wealth, politics, greed, and betrayals that made almost the entirety of this book quotable, Erikson also accompanied this book with phenomenal action sequences and tactics that made the book totally belong in the military epic fantasy genre. I’ll be honest, I’m not a fan of Erikson’s close quarter combat scenes; I’ve read plenty of authors who did a better job at it. However, with blood that rain upon the land, a staggering tower of bodies, and the massively catastrophic result of blind loyalty, poor leadership, and war; it’s his way of depicting the deadly power of the sorcerer’s magic capability within his series that made him really stood out from the majority of fantasy writers. The only con I had on the book was the abundance of dream sequences in Udinaas’s POV that was fired in rapid succession within the first quarter of the book. However, like I said before, once the book reached chapter nine, the book was an addictively smooth reading experience through and through.\ \ “For from inequity derives the concept of value, whether measured by money or the countless other means of gauging human worth. Simply put, there resides in all of us the unchallenged belief that the poor and the starving are in some way deserving of their fate. In other words, there will always be poor people. A truism to grant structure to the continual task of comparison, the establishment through observation of not our mutual similarities, but our essential differences.”\ \ After the disappointment I had with the previous book, this installment easily reclaimed my love for the series with its continuous maelstrom of emotions. Midnight Tides was another amazing installment for the series that truthfully has become my second favorite book within the series so far, just slightly below Memories of Ice. Only five books left now, The Bonehunters is coming up next and you can bet that I’m very much looking forward to reading it soon.You can order the book HERE!You can find this and the rest of my reviews at Novel Notions
Picture of a book: The Way of Kings
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The Way of Kings

Brandon Sanderson
I long for the days before the Last Desolation.The age before the Heralds abandoned us and the Knights Radiant turned against us. A time when there was still magic in the world and honor in the hearts of men.The world became ours, and yet we lost it. Victory proved to be the greatest test of all. Or was that victory illusory? Did our enemies come to recognize that the harder they fought, the fiercer our resistance? Fire and hammer will forge steel into a weapon, but if you abandon your sword, it eventually rusts away.There are four whom we watch. The first is the surgeon, forced to forsake healing to fight in the most brutal war of our time. The second is the assassin, a murderer who weeps as he kills. The third is the liar, a young woman who wears a scholar's mantle over the heart of a thief. The last is the prince, a warlord whose eyes have opened to the ancient past as his thirst for battle wanes.The world can change. Surgebinding and Shardwielding can return; the magics of ancient days become ours again. These four people are key.One of them may redeem us. And one of them will destroy us.From Brandon Sanderson-who completed Robert Jordan's The Wheel of Time-comes The Stormlight Archive, an ambitious new fantasy epic in a unique, richly imagined setting. Roshar is a world relentlessly blasted by awesome tempests, where emotions take on physical form, and terrible secrets hide deep beneath the rocky landscape.Speak again the ancient oathsLife before death. Strength before weakness. Journey before destination.and return to men the Shards they once bore. The Knights Radiant must stand again!
Picture of a book: The Final Empire
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The Final Empire

Brandon Sanderson
I can't remember being this violently conflicted about a book in quite some time. There are some areas where it's just so well done, with the author absolutely nailing it, and then others where I found myself grinding my teeth in frustration. I'm going to abandon my usual practice of writing short, pithy reviews and just drunkenly ramble on a few things here. (Still no spoilers, though.) That OK with y'all?Language. About two and a half chapters into this book, I found myself asking, "Why does this feel like a kids' fantasy book?" It wasn't the subject material or the plot, both of which are much more sophisticated than Harry Potter and his ilk. While I would feel perfectly comfortable having a 12-year old read this PG13-violent and utterly asexual book, I don't feel as though it's necessarily written for tweens. Finally it occurred to me: it's the language. This book is one of the most simply written books I've ever read, using only the most basic vocabulary. That isn't a bad thing, as I'd rather read something direct and simple than something flowery and overwritten, but Sanderson's language is so simple here that it's almost as if he's drawing with the Crayola 16-set when other authors have the big 64. (One notable exception: having apparently become recently enamored of the word, he uses maladroitly at least three times. Maybe he was jamming some Weezer while he wrote.) I haven't read any of his other works (yet; Mistborn #2 is on deck), but I have to assume this simplicity is by conscious choice, and it's an interesting choice at that. I'm just not sure yet how I feel about it.One language choice that I am sure how I feel about is Sanderson's decision to have his characters speak good old American English. The narration is similarly plainspoken, with a fair amount of American slang thrown in, rather than the twee, faux-Elizabethan style of a lot of fantasy authors. I like the approach. One of the most time-honored fantasy tropes is having all the characters thee and thou each other, with a few ne'er did yon stars of Yomama glimmer so resplendently, my suzerain for good measure. And I can handle that stuff, having been weaned on Tolkien and everything that came after, but I found Sanderson's decision to move away from that convention refreshing. I interpreted it as Sanderson saying, "The unspoken assumption here is that this book has been translated from whatever languages they speak on this made-up world, so why translate it to anything other than what is most understandable and comfortable for you to read? To couch this story in funky language is to insult your imagination by implying that you need that in order to realize you're reading a fantasy novel."Setting and Plot. The setting is a typical high fantasy world - feudal-style nobility and peasantry; shadowy, powerful priesthood; mysterious evil lord, etc. - with some odd, almost steampunk flourishes thrown in. There are wristwatches. Men's formal wear is described as something more like Victorian coat and tails than medieval garb. Magic in this world is fueled by elemental and alloyed metals, which are described rather exactly, using percentages. It's a unique and interesting blend.The basic plot is about as stock as it gets. If you're familiar with the Star Wars films, the Harry Potter or Percy Jackson books, Eragon, the Dragonriders of Pern trilogy, Dune, Ender's Game, or any one of about a million other works, please play Mad Libs with me:Dear [kid with weird name], I know you are only a [farmer / orphan / urchin / child of a minor noble], and this will be hard for you to accept, but you [have Great Powers / are the Chosen One / insert name of funky power here]. You are the only one who can [save the world / save the universe / defeat the Empire / restore order to the Force / kill the Big Boss]. Luckily, even though you just learned your destiny fifteen minutes ago, you will make up for lost time by quickly becoming better than anyone in the history of ever at [Quidditch / dragon riding / sandworm riding / Allomancy]. Any questions?Needless to say, the book's plot could have been a ticket to Hack City, but it really isn't. Vin's growth and development are handled well.Exposition. This is a fantasy book for the video game generation. By that, I mean that the book follows the general path of a first person RPG:1) Introduction to the world and the main characters2) A few early levels whose only apparent purpose is to teach the player how to use the buttons3) Quests of increasing difficulty, with progressive reveals of the Big Plot4) Fight with the Main Boss, including the inevitable twist5) Denouement and teaser for the next installment.Not that that's a bad thing! But I was really surprised at the way Allomancy (the main "magic" in this world) was laid out. In the two towering fantasy/sci-fi works of the 20th century, The Lord of the Rings and Dune, the supernatural elements of the story operated behind a sort of curtain or screen. The One Ring in LotR and the spice Melange in Dune both held great, mysterious powers, but the specific effects and extent of those powers were seen only in fits and flashes, and never understood completely by the characters or the reader. In contrast, fairly early in this book, Kelsier takes Vin on a practice run where he explains how her powers work and what their advantages and limitations are, using plain language and real-world physics, and lets her fly and mess around and just generally exult in her magic. It left me, the reader, as well as Vin the character, feeling that even if we didn't understand this magic perfectly right now, we might at some point in the future, which was a very different feel.OK, after enough rambling about things I feel ambivalently about, let's wrap up with one big win and one big fail:WIN: Brandon Sanderson can write the hell out of an action scene. (And since the final quarter of this book is pretty much all action, playing directly into Sanderson's strengths, it kicks all kinds of ass.) The fights in this book are gut-wrenching without being overly gory, and the chases and sneaks are heart-stopping as well. Perfect combination of pace and detail. Amazing. Possibly the best I've ever read from an author in this genre, and if he's able to do that so effortlessly, so early in his career, it gives me hope that he can fix...FAIL: ...the dialogue. In spite of being favorably disposed due to the use of informal American English, I eventually found the dialogue here really clunky. Everyone is too wordy. Everyone says one sentence too many. Over and over again, I found myself going, "Real people don't talk like this" and especially, "Real people who are supposed to be close friends don't talk anything like this to each other." Seriously, think of how you talk to your best friends in private, then compare it to this book. In addition, there was always that odd feeling of unneeded exposition, as if the characters were talking half to each other and half to the reader. It was unfortunate, especially in contrast to how slick and fast-moving and just plain awesome a lot of the other writing was.All in all, this was a fun, kinetic read...with a few holes in it. It builds, it explodes, and the ending is really good. If half-stars were allowed, this would have been a 3 1/2. Good stuff.Also, here are my (spoiler-free, suitable as previews) reviews of the second and third books in the series, if you enjoyed this one!
Picture of a book: Words of Radiance
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Words of Radiance

Brandon Sanderson
From #1 New York Times bestselling author Brandon Sanderson, Words of Radiance, Book Two of the Stormlight Archive, continues the immersive fantasy epic that The Way of Kings began.Expected by his enemies to die the miserable death of a military slave, Kaladin survived to be given command of the royal bodyguards, a controversial first for a low-status "darkeyes." Now he must protect the king and Dalinar from every common peril as well as the distinctly uncommon threat of the Assassin, all while secretly struggling to master remarkable new powers that are somehow linked to his honorspren, Syl.The Assassin, Szeth, is active again, murdering rulers all over the world of Roshar, using his baffling powers to thwart every bodyguard and elude all pursuers. Among his prime targets is Highprince Dalinar, widely considered the power behind the Alethi throne. His leading role in the war would seem reason enough, but the Assassin's master has much deeper motives.Brilliant but troubled Shallan strives along a parallel path. Despite being broken in ways she refuses to acknowledge, she bears a terrible burden: to somehow prevent the return of the legendary Voidbringers and the civilization-ending Desolation that will follow. The secrets she needs can be found at the Shattered Plains, but just arriving there proves more difficult than she could have imagined.Meanwhile, at the heart of the Shattered Plains, the Parshendi are making an epochal decision. Hard pressed by years of Alethi attacks, their numbers ever shrinking, they are convinced by their war leader, Eshonai, to risk everything on a desperate gamble with the very supernatural forces they once fled. The possible consequences for Parshendi and humans alike, indeed, for Roshar itself, are as dangerous as they are incalculable.