Podcasts like level design lobby
level design lobby
"Robbing the Cradle" is a level in the 2004 game Thief: Deadly Shadows, developed by Ion Storm. Unlike other levels in the game, it features a strong survival horror theme, in addition to the stealth gameplay typical of the Thief series. Players traverse an abandoned, haunted orphanage and mental asylum called the Shalebridge Cradle, while attempting to free the soul of a young girl from the building's captivity.