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Total Annihilation: The Core Contingency is a 1998 expansion to the 1997 real-time strategy Video game Total Annihilation. It contains extra units and maps, as well as a campaign of 25 missions and a map editor.

The Core Contingency picks up where the original game finishes with the Arm ending, in which the Arm achieved final victory over the Core in its homeworld Core Prime, in their Galactic War of over 4,000 years. With the Core supposedly wiped out of existence, the Arm undergoes one-hundred years of reconstructing civilization.

However, a lone Core Commander survives, hidden away in a distant system. The Core Commander, the heart of the Core's Contingency plan in case the Core would ever be defeated, is charged with a single mission: to search for a powerful and ancient alien artifact hidden in the region. With modifications, the beacon could supposedly be converted into an Implosion Device—a single, phenomenally powerful superweapon which, when activated, would cause the entire galaxy to implode into itself, with the Core's pure intention to permanently extinguish the Arm. The Core Commander would stay inside the gigantic machine as it causes the galaxy to virtually self-destruct, then step out unscathed and rebuild the entire Core race.

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