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rogue trip: vacation 2012

Rogue Trip: Vacation 2012 is a vehicular combat video game developed by SingleTrac and published by GT Interactive for the PlayStation in 1998. This game occurs in a post-apocalyptic version of the year 2012 where mercenaries battle one another to taxi tourists, who pay them for discount photo ops at otherwise expensive vacation destinations around the United States.

SingleTrac found prior success in developing games for publisher Sony Computer Entertainment in the early years of the PlayStation's life cycle, including the vehicular combat series Twisted Metal. Following a contractual dispute with Sony, the developer was bought by GT Interactive and Rogue Trip was produced as part of an agreement with its new publisher. Rogue Trip utilizes an overhauled version of the game engine found in the first two Twisted Metal titles, sharing many of their design elements. The player controls a vehicle in third-person perspective on a 3D map and is tasked with eliminating all other opponents by using ballistic projectiles, bombs, and other weaponry. The game further features a secondary objective in which the player competes in picking up a tourist for photo ops of landmarks found throughout each level. These provide money that can be used for power-ups like weapon upgrades and health refills.

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