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WWE 2K is a series of professional wrestling sports simulation video games developed and released annually since 2000. It was co-developed by Yuke's and Visual Concepts, but starting with WWE 2K20, Yuke's had left the development team. It is published by 2K Sports. The premise of each game in the series is to emulate the sport of professional wrestling, more specifically, World Wrestling Entertainment, and present improvements over the previous installments. The games feature WWE match types, storylines and wrestlers.

Every game produced in the WWE 2K series until 2019 was developed by Yuke's and Visual Concepts, and published by 2K Sports. From 2000 to 2012, the publisher was THQ. The game engine was originally based on the one used by the Japanese professional wrestling video game series Toukon Retsuden, which was also developed by Yuke's. Before the release of WWE SmackDown! vs. Raw, the only communication possible in season mode was through subtitles. Voice over, however, was included in season mode with the release of WWE SmackDown! vs. RAW. WWE superstars record a script, which is then assigned to the voice of the corresponding superstar in the game. With the exception of WWE SmackDown! Here Comes the Pain, pre-recorded commentary by WWE commentators has been included in each game since the release of WWF SmackDown! Just Bring It.

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