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torment

Torment: Tides of Numenera is a role-playing video game developed by inXile Entertainment and published by Techland Publishing for Microsoft Windows, OS X, Linux, Xbox One and PlayStation 4. It is a spiritual successor to the critically acclaimed 1999 game, Planescape: Torment.

The game takes place in Numenera, a fantasy campaign setting written by Monte Cook. It uses the Unity game engine. Torment: Tides of Numenera, like its predecessor, is primarily story-driven while placing greater emphasis on interaction with the world and characters, with combat and item accumulation taking a secondary role.

The game was successfully crowd-funded through Kickstarter in the first six hours of the project's launch in March 2013. At the campaign's conclusion, Torment: Tides of Numenera had set the record for highest-funded video game on Kickstarter with over US$4 million pledged. The release date was initially set for December 2014, but was pushed back to February 2017.

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