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shadowmatic

Shadowmatic is a puzzle game developed and published by indie studio Triada Studio Games from Armenia. Shadowmatic is an imagination stirring puzzle where the player rotates abstract objects in a spotlight to find recognizable silhouettes in projected shadows, relevant to the surrounding environment. The project is focused on delivering photorealistic graphics across iOS devices, combined with a challenging and relaxing gameplay. Shadowmatic was released on January 15, 2015 for iOS. The game won a 2015 Apple Design Award for the attention to detail, high-fidelity rendering, excellent execution, and perfect representation of Multi-touch game play.

Shadowmatic is a single player shadow puppet game. In the game, the player is presented with a very obscure, abstract object that, generally, doesn’t resemble anything. There’s an off-screen light source casting a shadow on the wall and the player's task is to rotate the object until the shadow forms a recognizable silhouette. Some levels feature two or three floating objects, adding more dimensions to the solution as the player attempts to not only rotate them correctly, but also position them relative to each other within 3D space, and thereby reveal the silhouette. In the levels with two or three objects, a button is supplied to switch control between them. Holding down this button and sliding a finger on the screen orbits the two objects around each other, which is a necessary aspect of the shadow's formation.

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